EA Strategy

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5 views · Added 14d ago · 6 definitions

1
EA strategy is when a company takes a cool idea and turns it into a boring copy instead of making something new. It’s like taking a pizza and making it into a soggy, greasy, burnt-up version of itself.
EA took a cool game and made a sequel that was just the same thing but worse.
They made a movie sequel that was just the same plot but with more explosions.
The new game looked like the old one but had less fun.
2
EA strategy is when a company doesn’t bother to think and just copies the same old thing over and over like a broken robot with a bad attitude.
They took a game that was already good and made it into a bad sequel that everyone hated.
A movie that had a decent ending became a spin-off that was just a mess.
The game had the same characters but the story was like watching paint dry.
3
EA strategy is when a company takes a fun game and turns it into something that feels like it was made by someone who didn’t even care about making it good.
The game was fun at first, but then it became a boring sequel that no one wanted to play.
The movie had a decent plot, but the sequel was like watching a kid take over the story.
The game had a cool idea, but it turned into something that felt like it was made by a tired adult who didn’t care.
4
EA strategy is when a company takes a cool idea and makes it so bad that it feels like it was made by someone who didn’t even know how to make a game.
The game was fun, but the sequel was like someone took a good pizza and turned it into a soggy mess.
They took a movie that had a cool ending and made it into a spin-off that was just a boring mess.
The game had a cool idea, but it turned into something that felt like it was made by a robot with no imagination.
5
EA strategy is when a company takes a fun game and turns it into a boring sequel that makes you want to scream or throw your controller at the wall.
They took a cool game and made a sequel that was just the same thing but worse.
The movie was decent, but the sequel was like watching a kid take over the story.
The game had a cool idea, but it turned into something that felt like it was made by a tired adult who didn’t care.
6
EA strategy is when a company takes something fun and turns it into something that feels like it was made by someone who didn’t even know what fun was.
They took a cool game and made a sequel that was just the same thing but worse.
The movie was decent, but the sequel was like watching a kid take over the story.
The game had a cool idea, but it turned into something that felt like it was made by a tired adult who didn’t care.
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